ShadowFaceCullingMode

Defines how triangle faces are culled during shadow rendering.

Entries

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Culls back-facing triangles.

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Culls front-facing triangles.

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Disables face culling.

Properties

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val entries: EnumEntries<ShadowFaceCullingMode>

Returns a representation of an immutable list of all enum entries, in the order they're declared.

Functions

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fun valueOf(value: String): ShadowFaceCullingMode

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.