Rotation3D
@Stable
Holds the values used by 3d rotation
Constructors
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constructor(degree: Float, axis: RotationAxis3D, pivot: NormalizedPoint3D = NormalizedPoint3D.Center)
Types
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object Companion
Holds built-in Rotation3D instances
Properties
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The axis of rotation, see RotationAxis3D
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The NormalizedPoint3D relative the composable about which to perform the rotation
Functions
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fun copy(degree: Float = this.degree, axis: RotationAxis3D = this.axis, pivot: NormalizedPoint3D = this.pivot): Rotation3D
Returns a copy of this instance optionally overriding the degree, axis or pivot parameter
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Rotate this Rotation3D by quat
Rotate this Rotation3D by rotation
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Rotation3D convert to Quat