MeshResource
A high-level representation of a collection of vertices and edges that define a shape. All models imported into the engine are measured in meters.
Types
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object Companion
The companion object of MeshResource.
Functions
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Gets the names of all blend shapes in the mesh.
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Gets the bounding box information of the model.
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Gets the skeleton information.
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Checks if the mesh has a skeleton. That is to say, whether it is a skinned mesh.