AudioEvents
Provides events triggered when the entity plays an audio resource.
For more information on subscribing to scene events, refer to com.pico.spatial.core.ecs.Scene.subscribe or com.pico.spatial.core.container.SpatialViewContent.subscribe.
Types
This event is triggered when an audio completes playback without any interruption.
This event is triggered when a playing audio is paused by calling controller.pause().
This event is triggered when a seek operation completes via controller.seekTo() in the current playback.
This event is triggered when an audio starts playing, typically after calling entity.playAudio().
This event is triggered when a playing audio is stopped by calling controller.stop().
This event is triggered when an error occurs during the current playback, including a decoding error, an I/O error, and more.