TextureLayout

Texture layout of the stereo image source.

Entries

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A normal image layout that is shared by both eyes.

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A stereo image layout where the left and right eye images are arranged side by side.

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A stereo image layout where the left and right eye images are arranged from top to bottom.

Properties

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val entries: EnumEntries<TextureLayout>

Returns a representation of an immutable list of all enum entries, in the order they're declared.

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val value: Int

Framework texture layout value.

Functions

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fun valueOf(value: String): TextureLayout

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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fun values(): Array<TextureLayout>

Returns an array containing the constants of this enum type, in the order they're declared.