PrimitiveBoxTopology

Topology type for primitive box mesh generation.

Controls how vertices, UVs and indices are generated for a box mesh, and which advanced features (corner radius / face splitting) are supported.

Entries

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Legacy box topology.

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Standard box topology (recommended).

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Represents a value not recognized by this version of the SDK.

Properties

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val entries: EnumEntries<PrimitiveBoxTopology>

Returns a representation of an immutable list of all enum entries, in the order they're declared.

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val value: Int

The stable int value of the topology.

Functions

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fun valueOf(value: String): PrimitiveBoxTopology

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.