EnvironmentLightingSettingsComponent

Configures the intensity scale for environment image-based lighting (IBL).

Constructors

Link copied to clipboard
constructor(@FloatRange(from = 0.0) scale: Float)

Properties

Link copied to clipboard
var scale: Float

Scale factor for environment IBL intensity.

Functions

Link copied to clipboard
open override fun clone(): Component

Creates and returns a copy of this Component instance.

Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun toString(): String