collisionResponseMode
The CollisionResponseMode of the CollisionComponent. Default value is CollisionResponseMode.COLLIDER_FULL.
Note: This mode controls physical response (collider vs trigger) and the amount of collision data collected, but it does not override the physics world's collision reporting rules. If both bodies are kinematic/static, CollisionEvents may still be suppressed unless kinematic collision reporting is enabled via PhysicsWorldComponent.kinematicCollisionReportMode.