loadTextureResource
Loads a texture resource from the specified path.
WARNING:
This method performs blocking I/O. While it can be called on the main thread, on slow devices or with unstable storage it may cause jank or even ANR.
Prefer invoking this from a background thread or within a coroutine context such as
withContext(Dispatchers.IO).
Return
Returns a TextureResource object representing the loaded texture.
Parameters
path
The path to the texture resource within the AssetBundle.
Throws
IllegalStateException
If the asset bundle is closed.
If any error occurs during the loading process.