loadAudioGroupResource
Loads an audio group resource from the specified path.
WARNING:
This method performs blocking I/O. While it can be called on the main thread, on slow devices or with unstable storage it may cause jank or even ANR.
Prefer the async API
loadAudioGroupResourceSuspend(...). If you must use a sync call, execute it off the main thread or in a coroutine context such aswithContext(Dispatchers.IO).
Return
Returns an AudioGroupResource object representing the loaded audio group.
Parameters
path
The path to the audio group resource within the AssetBundle.
Throws
IllegalStateException
If the asset bundle is closed.
If any error occurs during the loading process.