AnimationEvents
object AnimationEvents
Provides events triggered when the entity plays animations.
For more information on subscribing to scene events, refer to com.pico.spatial.core.ecs.Scene.subscribe or com.pico.spatial.core.container.SpatialViewContent.subscribe.
Types
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This event is triggered immediately after the animation system finishes updating for a frame.
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This event is triggered immediately before the animation system starts updating for a frame.
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This event is triggered when an animation is explicitly stopped by calling controller.stop(), regardless of whether it is completed.