offset

@Stable
fun Modifier.offset(z: Dp): Modifier

Offset content by z dp

If z offset can be changed, use zOffset to avoid recomposition

Return

The Modifier with expected offset value.

See also

graphicsLayer

Samples

import androidx.compose.animation.core.animateDpAsState
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import com.pico.spatial.ui.foundation.layout.offset
import com.pico.spatial.ui.foundation.layout.zOffset

fun main() { 
   //sampleStart 
   Box(modifier = Modifier.offset(z = 10.dp).size(100.dp).background(color = Color.Red)) {
    //
} 
   //sampleEnd
}