SpatialScaleValue

class SpatialScaleValue(val centroid: NormalizedPoint3D, val scaleValue: Float, val leftInteractionKind: InteractionKind, val rightInteractionKind: InteractionKind, val targetEntity: Entity? = null)

Class that holds data for a spatial scale gesture.

Constructors

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constructor(centroid: NormalizedPoint3D, scaleValue: Float, leftInteractionKind: InteractionKind, rightInteractionKind: InteractionKind, targetEntity: Entity? = null)

Properties

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The centroid of the two pointers that are currently performing the scale gesture.

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The kind of interaction that is currently being performed by the left hand.

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The kind of interaction that is currently being performed by the right hand.

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val scaleValue: Float

The scale value of the gesture. This is the difference between the current scale and the previous scale.

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If the scale gesture happens on a 3d model, targetEntity will be the Entity of the 3d model. Otherwise, targetEntity will be null.

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String