Scale3D
@Stable
Holds the values used to scale a 3D object
Constructors
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constructor(scaleX: Float, scaleY: Float, scaleZ: Float, pivot: NormalizedPoint3D = NormalizedPoint3D.Center)
Properties
Functions
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fun copy(scaleX: Float = this.scaleX, scaleY: Float = this.scaleY, scaleZ: Float = this.scaleZ, pivot: NormalizedPoint3D = this.pivot): Scale3D
Copy this scale 3D with new values