ImageBasedLightSource
Defines the source textures for image-based lighting (IBL) in a scene.
This sealed class hierarchy represents different configurations for environment lighting sources, supporting both single textures and blended combinations. Used with ImageBasedLightComponent to provide realistic environment lighting.
Source Types:
None - Disables local image-based lighting.
Single - Uses a single environment texture.
Blend - Combines two environment textures with controllable blending.
Inheritors
Types
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class Blend(val firstResource: TextureResource, val secondResource: TextureResource, val blendPercentage: Float = 0.5f) : ImageBasedLightSource
Provides blended image-based lighting from two environment textures.
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Disables local image-based lighting for the associated component.
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Provides local image-based lighting using a single environment texture.