HoverEffectComponent

@MainThread
class HoverEffectComponent : Component

A Component that apply visual effect when user interacts with it.

Note: To be interactable, the entity must also have CollisionComponent and InteractableComponent.

Constructors

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constructor()

Functions

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open override fun clone(): Component

Creates and returns a copy of this Component instance.

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String