findSkinnedMeshEntity

@MainThread
fun findSkinnedMeshEntity(includeDisabled: Boolean = false): Array<Entity>

Finds all entities with a skinned mesh component within this entity and its children. The search traverses the entire entity hierarchy starting from the current entity.

Return

An array of entities containing a skinned mesh component, collected from the entity hierarchy.

Parameters

includeDisabled

Whether to include disabled entities in the search.

  • true: returns both enabled and disabled entities with skinned meshes.

  • false: returns only enabled entities.