PolygonFillMode

Fill modes for rendering polygon.

Entries

Link copied to clipboard

Polygons are rendered as filled. Each polygon's interior is shaded based on the material and lighting conditions.

Link copied to clipboard

Polygons are rendered as wireframes. Only the edges of each polygons are drawn, which is useful for visualizing the mesh's structure.

Properties

Link copied to clipboard
val entries: EnumEntries<PolygonFillMode>

Returns a representation of an immutable list of all enum entries, in the order they're declared.

Functions

Link copied to clipboard
fun valueOf(value: String): PolygonFillMode

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

Link copied to clipboard
fun values(): Array<PolygonFillMode>

Returns an array containing the constants of this enum type, in the order they're declared.