Follow
The CameraAnchor.Follow sets the camera anchor to be at the following mode, which means, once the camera anchor is set, the world pose of the entity will always be updated so that its transform with respect to the camera coordinate space will always remain the same as the provided matrix.
If this property is used as the Pipeline.updateSceneGraphProperty's targetProperty parameter, the data tensor parameter must be: a multi-dimensional tensor of 1-channel and 2 dimensions: 4x4, with datatype declared as Tensor.DataType.FLOAT32 or Tensor.DataType.FLOAT64. The tensor specifies the transform matrix corresponding to the camera.