updateSceneGraphTextContent
Update data of text content of a text component in the scene graph using a text String.
This is equivalent to
pipeline.updateSceneGraphProperty(
sceneEntity,
entityPath,
SceneGraphProperty.Text.Content,
newLocalTensor(text)
)Parameters
the scene-graph tensor to be updated. Must be a scene-graph tensor.
the path to the entity within the scene graph whose component will be updated. A valid path always starts with / and will be in form like /entity/childEntity/grandchildEntity/..., where entity, childEntity, grandchildEntity are all entity names in the scene graph. A single / refers to the entire scene entity.
the text string to update the text component's text content. Internally, the string will be converted to a scalar array PipelineTensorLocal of Tensor.DataType.UINT8.
Throws
If the usage is not allowed by the SpatialML run-time Framework, or if the framework encounter internal error and cannot perform the requested behavior.