PlaneOrientation

Enum class representing the orientation of a plane in 3D space. Used to describe the spatial alignment of a plane.

Entries

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Unknown orientation.

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The plane is horizontal and facing upward. Example: A flat surface like a floor or a tabletop.

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The plane is horizontal and facing downward. Example: The underside of a surface like a table or a ceiling.

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The plane is vertical. Example: Upright surfaces such as walls or doors.

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The plane has an arbitrary orientation that doesn't fall into strictly horizontal or vertical categories. Example: Slanted surfaces such as ramps or inclined objects.

Properties

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val entries: EnumEntries<PlaneOrientation>

Returns a representation of an immutable list of all enum entries, in the order they're declared.

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val value: Int

The integer value corresponding to the plane orientation.

Functions

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fun valueOf(value: String): PlaneOrientation

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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fun values(): Array<PlaneOrientation>

Returns an array containing the constants of this enum type, in the order they're declared.